Considering the franchise’s history, and the game’s early availability on EA Access, Xbox Live might have been a better option than the PlayStation network, but honestly, I don’t know. That being said, I was only able to get the matchmaking to work on a couple of modes, over a couple of days, but once I did, there were no other problems. They actually brought their servers online early, so reviewers like myself could give the game a whirl. Of course Plants vs Zombies: Garden Warfare 2’s roots are in online multi-player, and EA offers a good selection of options. Only one of these special moves for each character can be assigned to a face button, while the other two are relegated to the controller’s bumpers. The big difference is in the unique abilities each character has, like the zombie pirate turning into a parrot that can take in the whole battlefield and peskily rain fire down on his opponents. The controls are for the most part just like any other shooter, with left and right triggers assigned to aiming and shooting respectively. Each character’s special abilities can also be customized, in the same way. Most of these cosmetic upgrades, like facial hair, hats, and tattoos, can be unlocked in various ways, or purchased in sticker packs that are occasionally awarded but are mostly available for purchase using in-game coins. Beyond that, there are a huge amount of customizations that can be applied. Each side offers seven different main characters to choose from, and then each of those has a number of significant variations. Single-player character selection is done the same way. It’s just a matter of finding that pedestal in your base, and activating it. Anything, except for the introduction, that can be done single-player can be done with two. The mode does start you off as a plant, but after a short jaunt that serves as a tutorial, you’re free to switch over to the zombie side, as well as enlist a friend to help out, in the split-screen mode. Starting with the single-player game: Plants vs Zombies: Garden Warfare 2 lets you play through campaigns as both plants and zombies. The characters are well animated, and unique, and the various environments are distinct, though the “Backyard Battleground” could offer a few more visual cues to indicate which side you’re on. The presentation level is a serious upgrade over the original, with some stunning art direction, and now fully animated cutscenes. Garden Warfare 2 is basically a cartoon-styled third-person shooter that pits PopCap’s plants against their unnatural enemies, zombies. The only analogy I can find for the game is to imagine a Lego version of Gears of War. Plants vs Zombies: Garden Warfare 2 is a bit of an oddity. While the original is essentially an online-only title, Plants vs Zombies: Garden Warfare 2 offers a couple of fairly robust single-player campaigns, one each for plants and zombies, along with a split screen mode for those looking for some drop in, drop out couch co-op. The original game, which was a timed exclusive for Microsoft’s Xbox One, is literally half the game the new one is. PopCap Games’ Plants vs Zombies: Garden Warfare 2 is the game that everyone hoped the original would be.
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